CIVILIZATION VII

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Mongolia - Exploration Age Civilization

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Mongolia

APEX AGE: EXPLORATION

In the steppe of Mongolia, Temüjin – who would become Genghis Khan – united feuding clans and led them across the known world. The Mongols used not only their famed archers, but also debuted gunpowder on the battlefield. Internally, the empire was a tolerant state, permitting freedom of religion, safe roads, and a passport system. But with the great Khan’s passing, the Mongol horde splintered.

Unique Ability

Bokh: 

Antiquity Age: When you capture an opposing Settlement, gain the strongest Cavalry Unit you can currently train, but receive reduced Production towards Settlers. Chariots are unlocked with Agriculture. 

Exploration Age (Apex) & Modern Age: When you capture an opposing Settlement, gain the strongest Cavalry Unit you can currently train, but receive reduced Production towards Settlers. 

Attributes

  • Expansionist
  • Militaristic

Traditions:

  • Baghatur
  • Tier 1, Antiquity Age: Increased Combat Strength for Cavalry Units.
  • Tier 2, Exploration Age (Apex): Increased Movement for Cavalry Units.
  • Gerege
  • Tier 1, Exploration Age (Apex): Increased Happiness in Captured Settlements from any Age for each Resource assigned to them.
  • Jarlig
  • Tier 1, Exploration Age (Apex): Increased Production in Captured Cities. Captured Towns do not cost double to convert to Cities.
  • Tier 2, Modern Age: Further increased Production.
  • Jarugachi
  • Tier 1, Antiquity Age (Affirmation): Increased Influence and Production on Horse Resources, doubled in Captured Settlements from any Age.
  • Tier 2, Modern Age (Affirmation): Further increased Influence and Production. Increased Combat Strength from Flanking for Cavalry Units.

Unique Infrastructure

Ortöö: Unique Improvement. Increased Gold. When a Unit moves on to this tile, its Movement is restored. Cannot be placed on Rough, River, or a tile with a Feature.

Unique Civilian Unit 

Noyan: Unique Commander. Has increased Movement. Cavalry Units in its Command Radius have increased Flanking.

Unique Military Unit 

Keshig: Unique Ranged Unit. Counts as a Cavalry Unit with increased Movement, and heals after defeating enemy Units.

Associated Wonder 

Erdene Zuu: Increased Culture. Whenever you create a Cavalry Unit, gain Culture equal to a percentage of its cost. Must be built on a Flat Plains, Flat Tundra, or Flat Desert tile. Mongolia receives increased Production toward constructing this Wonder.

Gameplay Tip

The Ortöö Unique Improvement restores the movement of Units that enter the tile. With faster movement from the Baghatur Tradition, you could cross a continent in a single turn.