CIVILIZATION VII

Mughal India - Modern Age Civilization

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MUGHAL INDIA

Forged in conquest, the Mughal Dynasty oversaw a vast and prosperous empire, controlling as it did nearly a quarter of the world's industrial output. Under the Mughals, India adopted a centralized monarchy, where authority – and riches – stemmed from proximity to the throne, where wealthy rulers built wonders, and factories churned day and night.

Unique Ability

Paradise of Nations: Increased Gold from all sources. Decrease all other Yields.

Attributes

  • Economic
  • Expansionist

Civic Trees

Zabt

  • Tier 1: Unlock the Stepwell Unique Improvement and the 'Jins-i Kamil' Tradition. Increased Gold on Farms. 
  • Tradition - Jins-i Kamil: Increased Food and Gold on Farms for each adjacent Plantation, and increased Food and Gold on Plantations for each adjacent Farm.

Jagir 

  • Tier 1: Increased Happiness on Farms and Settlements. Unlocks the 'Qilachas' Tradition.
  • Tradition - Qilachas: Increased Gold on Quarters with Walls.
  • Tier 2: Increased Production on Resources. Increased Settlement Limit.

Mansabdari

  • Tier 1: Increased Gold towards purchasing Infantry Units. Unlocks 'Gunpowder Empire' Tradition and Red Fort Wonder.
  • Tradition - Gunpowder Empire: Increased Combat Strength for all Units.

Gardens of Paradise

  • Tier 1: Wonders can be purchased with Gold. Unlocks the 'Mayūrāsana' Tradition.
  • Tradition - Mayūrāsana: Reduced Gold price when purchasing anything.

Unique Infrastructure

Stepwell: Unique Improvement. Adds Gold. Increased Food from adjacent Farms. Must be built on a Flat tile. Cannot be built adjacent to another Stepwell Unique Improvement.

Unique Civilian Unit 

Zamindar: Unique Support Unit. Increased Population on new Settlements.

Unique Military Unit 

Sepoy: Unique Infantry Unit. Has increased Bombard Strength, granting a Ranged attack with increased Combat Strength against Fortified Districts and Siege Units.

Associated Wonder 

Red Fort: Gold Base. Acts as a District with Walls that must be conquered. Increased HP to this tile and all City Centers. Must be built adjacent to a District.

Starting Bias

  • Flat