
APEX AGE: MODERN
Imperial Russia was known for many things: its vast span across Europe and Asia, luxury and inequality, art and culture. Caught between the eternal question of Russia's role as part of Europe and the Russian dusha, or soul, the Romanov reign held at the center of its ideology a model of "enlightened absolutism." With orthodoxy, autocracy, and nationality at its core, Russia brought this rule to bear on populations from the Volga basin to eastern Siberia.
Unique Ability
Prosveshchenie: Increased Culture on Quarters in Cities. Increased Science on Quarters in Cities in Tundra. Increased Food on Farms in Towns. Increased Production on Farms in Towns in Tundra.
Attributes
- Cultural
- Scientific
Traditions
- General Moroz
- Tier 1, Antiquity Age: Increased Combat Strength for Units in Tundra. Your Units, Buildings, and Improvements are immune to damage from Blizzards.
- Tier 2: Further increased Combat Strength. Enemy Units in your territory take double damage from Blizzards.
- Krestyanskaya Reforma
- Tier 1, Exploration Age: Increased Production and decreased Growth Rate in Cities.
- Tier 2, Modern Age (Apex): Further increased Production in Cities in Tundra.
- Skazki
- Tier 1, Antiquity Age (Affirmation): Increased Culture on Wonders. Increased Science on Wonders in Tundra.
- Tier 2, Exploration Age (Affirmation): Further increased Culture and Science.
- Západnichestvo
- Tier 1, Antiquity Age: Increased Science and decreased Culture in Cities.
- Tier 2, Modern Age (Apex): Further increased Science in Cities in Tundra.
Unique Infrastructure
Obshchina: Unique Improvement. Increased Food on all Farms in this Settlement. Increased Culture if built on a Tundra tile. Cannot be built adjacent to another Obshchina Unique Improvement.
Unique Civilian Unit
- None
Unique Military Units
Cossack: Unique Cavalry Unit; does not replace other Cavalry Units. Has increased Combat Strength in friendly territory.
Katyusha Rocket Launcher: Unique Siege Unit. Has increased Movement, but decreased Combat Strength. Has the Splash Ability, dealing a small amount of damage to all enemy Units adjacent to the target tile when attacking.
Associated Wonder
Hermitage: Increased Culture. Additional increased Culture in Cities displaying a Great Work. Has a set number of Great Work slots. Must be built on a Tundra tile. Russia receives increased Production toward constructing this Wonder.
Starting Biases
- Tundra
Gameplay Tip
Russia gets strong benefits from Settlements in Tundra. This means that the City Center itself must be in the Tundra Biome.





