Relentless in modernization, rationality, and conquest, Prussia brought Germany under its reign. Externally, Prussia waged war against nearly all of the major European powers of the day. Internally, it was an industrial powerhouse, with rail lines stitching together coal mines and steel refineries. By 1866, Prussia had encompassed most of present-day Germany and part of Poland, leading to its transformation from kingdom to empire.
Unique Ability
Blood and Iron: Units receive increased Combat Strength for every Unfriendly or worse Relationship with other civilizations.
Attributes
- Militaristic
- Diplomatic
Civic Trees
Ruhr
- Tier 1: All Buildings gain a Production adjacency for Navigable Rivers.
- Tier 2: Increased Science on Resources. Unlocks the 'Coking' Tradition.
- Tradition - Coking: Increased Production in Cities for every Resource assigned to them.
Zollverein
- Tier 1: You may establish and keep Trade Routes with Cities you are at War with. Increased Settlement Limit.
- Tier 2: Increased Trade Yield in Cities connected with a Staatseisenbahn Unique Improvement. Unlock the 'Mediatization' Tradition.
- Tradition - Mediatization: Increased Production in all Cities while at War.
Ems Dispatch
- Tier 1: Increased Relationship change from Diplomatic Actions. Unlocks the 'Realpolitik' Tradition and the Brandenburg Gate Wonder.
- Tradition - Realpolitik: Increased Combat Strength against Land Units.
Bewegungskrieg
- Tier 1: Cavalry Units gain the Skirmish keyword, granting increased Flanking bonuses. Unlocks the 'Iron Cross' Tradition.
- Tradition - Iron Cross: Increased Combat Strength per Commander Unit with a Commendation.
Unique Infrastructure
Staatseisenbahn: Unique Improvement. Railroad replacement. Automatically placed via normal Railroad rules when a Rail Station Building is constructed in two connected Cities. Increased Gold and Production on Rural tiles with a Staatseisenbahn Unique Improvement in your territory.
Unique Civilian Unit
- None
Unique Military Units
Hussar: Unique Cavalry Unit; does not replace other Cavalry Units. Has increased Movement, along with increased Combat Strength for every Movement it has remaining.
Stuka: Unique Attack Aircraft Unit. Has increased Combat Strength against Land Units.
Associated Wonder
Brandenburg Gate: Production Base. This Settlement suffers no Happiness penalty from War Weariness. Increased Happiness in conquered Settlements. Must be built adjacent to a District.
Starting Bias
- Niter