CIVILIZATION VII

Egypt - Antiquity Age Civilization

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EGYPT

Kemet, the fertile band of the Nile floodplain, is the heart of ancient Egypt. Its over five thousand years of history have been sustained by the river and the life-giving silt that it leaves, building layers of trade, conquest, and the monuments to immortality that were its wonders. Its riches were legendary – and tempting. Egypt fell to Persia in 525 BCE, but the Nile still flows.

Unique Ability

Gifts of Osiris: Increased Production on Districts and Improvements on Navigable Rivers. Increased Production towards Constructing the Pyramids Wonder.

Attributes:

  • Cultural
  • Economic

Civic Trees

Arrival of Hapi 

  • Tier 1: Unlock the Mortuary Temple Unique Building. Minor Rivers do not end Unit movement. Unlocks 'Akhet' Tradition.
  • Tradition - Akhet: Increased Food on Navigable Rivers.  

Scales of Anubis 

  • Tier 1: Unlock the Mastaba Unique Building. Medjay Unique Infantry Units generate Gold when stationed in a Settlement you own. Unlocks 'Riches of the Duat' Tradition.
  • Tradition - Riches of the Duat: Increased Production towards Wonders. 

Light of Amun-Ra 

  • Tier 1: Increased Gold and Culture on the Palace and Wonders. Increased Settlement Limit. Unlocks 'Kemet' Tradition and Pyramids Wonder.
  • Tradition - Kemet: Increased Culture on Districts and Improvements on Navigable Rivers.

Unique Infrastructure

Necropolis: Unique Quarter. Created by constructing the Mastaba and Mortuary Temple in the same District. Gain a set amount of Gold (effect scales based on game speed) when any Wonder is completed in this Settlement. Allows training the Tjaty Unique Unit in this Settlement.

Mastaba: Unique Building. Increased Culture, and increased Gold for each Adjacent Desert Tile, Navigable Rivers, and Wonders.

Mortuary Temple: Unique Building. Increased Gold, and increased Happiness Adjacency for Navigable Rivers. Increased Culture Adjacency for Wonders. Ageless.

Unique Civilian Unit 

Tjaty: Unique Visier/architect Unit. Can only be built in Cities with a Necropolis, and the specific Tjaty received is random. Each Tjaty can only be received once. Cost increases per Tjaty built.

Possible Tjaty Units:

  • Amhose: Activated on the Palace to add Culture to the building. 
  • Aperel: Grants Chariot Units with increased Combat Strength. 
  • Hemiunu: Activated on a Wonder under construction to add a medium amount of Production. 
  • Imhotep: Activated on a Wonder under construction to add a larger amount of Production. 
  • Khay: Grants Medjay Units that have increased Combat Strength. 
  • Nebet: Activated on a Necropolis to immediately trigger a Celebration. 
  • Paser: Activated on a Wonder under Construction to add a smaller amount of Production. 
  • Ptahhotep: Activated on a Constructible with a Great Work Slot to grant a Codex called 'The Maxims of Ptahhotep' that grants increased Science. 
  • Ramose: Activated on a Wonder to add Gold to all Wonders currently in this Settlement.
  • Useramen: Activated on a Wonder to add Culture to all Wonders currently in this Settlement.

Unique Military Unit 

Medjay: Unique Infantry Unit. Has increased Combat Strength in friendly territory, doubled when stationed in a Settlement you own.

Associated Wonder 

Pyramids: Increased Gold and Production on Improvements and Districts on Minor and Navigable River tiles in this Settlement. Must be placed adjacent to a Navigable River not in Tundra.

Starting Biases:

  • Navigable Rivers
  • Desert