
We’re rolling out a patch today to address a few reported issues following our recent Update 1.4.0 release (also called the Test of Time update). This patch focuses on smoothing out controller navigation, fixing a couple of specific crashes, and making sure the endgame screens behave themselves, among a few other fixes.
A note for Switch players: This patch will be coming at a later date than May 28. Thank you for hanging in with us while we work to get this patch through the additional Switch submission requirements. In the meantime, the current console-compatible Switch version remains available with full crossplay support with Steam (instructions on how to access here.
Before you jump in, we have an important note for PC players regarding mods:
We’ve noticed a lot of players running into stability issues without realizing they have broken or outdated mods active. To help get everyone on a clean slate, this patch will do a one-time reset to disable all active mods.
We highly recommend giving our amazing modding community a little time to update their work for 1.4.0 before you go toggling things back on manually.
Using a mod that has already been updated and is stable in Test of Time? You can simply re-enable these mods a single time by navigating to "Add-ons" in the Main Menu. Browse your list of installed mods and toggle on the ones you want to play with.
Additionally, we also recommend ensuring your graphics drivers are up-to-date and to double check our Minimum System Requirements for the best experience with Update 1.4.0.
Thank you to our players and mod creators for their patience. Check out the full patch notes below!
Patch Notes
- The Victory Tier tooltip now properly appears on the Victory summary screen.
- The "No More Turns" option during "Just One More Turn" mode now appears and functions correctly.
- Text and descriptions on Dedication cards are now properly centered on the Triumphs Screen.
- Toggling tutorials during the quest "A New Home" no longer causes the Turn Blocker to disappear.
- Added a 1600p UI scaling option for Mac displays.
- Resource and Yield icons on the map will now scale up when changing the UI Scaling Adjustment setting.
- Addressed visual issues when blending terrain textures.
- Addressed reported issues during the endgame transition where controller or mouse input could break menus, hide the cursor, or accidentally close the Victory screen before choosing "Just One More Turn”.
- [MP] Addressed a reported issue where a non-functional "Just One More Turn" button could appear during a multiplayer Victory.
- Addressed several reported issues affecting localized text.
- Addressed an issue with the "The End of Hellas" narrative event.
- Addressed a reported issue where clicking on certain Mementos while playing in German could cause the game to crash.
- [Switch] Addressed a reported issue where Alexander's hair model could render at a lower quality during gameplay.
Controller-Specific
- Resources in the "Empire" and "Treasure" tabs of the Commerce Screen now properly display a visual selection highlight.
- The opening tutorial can now be skipped.
- Switching tabs in the Commerce menu now properly exits Settlement edit mode.
- Players can now properly close filters in the Commerce menu.
- The "Just One More Turn" option no longer appears if you choose to retire or are eliminated.
- The controller cursor no longer gets stuck on the filter after closing it in the Commerce menu.
- The "Inspect" button prompt now properly appears on tooltips for Unassigned Resources in the Commerce menu.
- Addressed a reported issue where tile tooltips could get stuck on the screen after panning away from them.
- Adjusted tile tooltips so they are properly offset and no longer block the view of the tile itself.
- Pressing the right D-pad immediately after opening the Tech or Civic chooser no longer causes the game to crash.
- The controller cursor now properly returns to the Diplomacy menu after backing out of the "Incite Raid" target menu.
- Opening the Syncretism Options menu while viewing a tooltip in the Civic Tree no longer locks the controller cursor.
If you’re still running into issues after this patch, please let us know through our Support portal.





