APEX AGE: MODERN
Add the Ottomans civilization to your collection in Sid Meier's Civilization® VII!*
This content is available as part of the Tides of Power Collection DLC** bundle featuring two leaders, four civilizations, and four Wonders.
From the shores of the Bosphorus, the Ottomans ruled an empire spanning six centuries and three continents. By the 19th century, the world's wealth flowed through the Grand Bazaar and the Ottoman navy ruled the seas. Tension between the religious and the secular prompted major reforms to reforge the Ottomans for a new era. But these changes came too late, and the empire gave way to the modern Republic of Türkiye.
Unique Ability
Devlet-i ʿAlīye-i ʿOsmānīye:
Antiquity Age: Gain a Codex when you enter a Celebration or conquer a Capital. Increased Combat Strength for Infantry and Siege Units when attacking.
Exploration Age: Gain a Relic when you enter a Celebration or conquer a Capital. Increased Combat Strength for Infantry and Siege Units when attacking.
Modern Age (Apex): When any Leader Excavates an Artifact in the Ottomans' territory, they generate an additional Artifact. Infantry and Naval Units receive increased Combat Strength when attacking.
Attributes
- Cultural
- Militaristic
Traditions
- Erkân-ı Harbiye Mektebi
- Tier 1, Modern Age (Apex): Increased Production towards constructing Siege and Infantry Units. Reduced Maintenance cost for Land Units.
- Mehteran
- Tier 1, Antiquity Age (Affirmation): Increased Combat Strength for Siege Units. Increased Movement for Siege and Support Units.
- Tier 2, Exploration Age (Affirmation): Training a Siege Unit grants Happiness towards Celebrations equal to a percentage of the Unit’s Production cost.
- Osmanli Barok
- Tier 1, Exploration Age: Increased Happiness from displayed Great Works.
- Tier 2, Modern Age (Apex): Further increased Happiness. Increased Production towards constructing Museums.
- Sedef Kakma
- Tier 1, Antiquity Age: Increased Culture on Quarters with a minimum number of Happiness Buildings. Increased Happiness on Quarters with a minimum number of Culture Buildings.
- Tier 2, Modern Age (Apex): Further increased Culture and Happiness
- Siege Train
- Tier 1, Modern Age (Apex): When a District’s Defenses are destroyed, all Land Siege and Infantry Units have their Movement restored.
Unique Infrastructure
Külliye: Unique Quarter. Increased Culture and Gold to Specialists in this City.
- Cami: Unique Building. Increased Culture. Increased Happiness Adjacency with Science Buildings. Increased Culture Adjacency with Wonders. Has a set number of Artifact slots.
- Hammam: Unique Building. Increased Happiness. Increased Gold Adjacency with Cultural Buildings. Increased Happiness Adjacency with Wonders.
Unique Military Units
Barbary Corsair: Unique Naval Unit. It costs no Movement to Coastal Raid.
Janissary: Unique Infantry Unit. Increased Combat Strength against other Land Units. All civilizations' Settlements suffer a Happiness penalty for every Janissary stationed in or occupying a District.
Associated Wonder
Sultanahmet Camii: Increased Happiness. Wonders in this Settlement receive increased Culture and Gold, increased further for Exploration Wonders and even further for Antiquity Wonders. Must be built adjacent to another Wonder. Ottomans receive increased Production toward constructing this Wonder.
Starting Biases
- None
Gameplay Tip
If you see an Archaeology Site in another civilization's territory, use the Ottoman's bonuses towards conquering to capture the Settlement for yourself. The Site will count for the Devlet-i ʿAlīye-i ʿOsmānīye Unique Ability!
*Base game required. This content is also included with the Tides of Power Collection DLC bundle. If you own the Tides of Power Collection, then you already own this content. Terms apply.
**Base game required. Each DLC will be delivered automatically in-game on release. Terms apply.






